[Pharo-dev] how to set another inspector/explorer

Tudor Girba tudor at tudorgirba.com
Sat Nov 2 17:14:16 EDT 2013


I opened an issue:
https://pharo.fogbugz.com/f/cases/12055/The-Spec-Debugger-should-not-require-the-registered-inspector-to-be-built-on-Spec

Doru


On Sat, Nov 2, 2013 at 9:44 AM, Tudor Girba <tudor at tudorgirba.com> wrote:

> Exactly. That would be the solution I would favor as well.
>
> Doru
>
>
> On Sat, Nov 2, 2013 at 8:15 AM, Marcus Denker <marcus.denker at inria.fr>wrote:
>
>>
>> On 02 Nov 2013, at 07:18, Marcus Denker <marcus.denker at inria.fr> wrote:
>>
>> >>
>> > It should not. I thought I removed it. ObjectExplorer should be removed
>> eventually (it is now only used for the PointerExplorer, which is a
>> subclass).
>> >
>> >> Anyway, I added #inspect: and #explore: to GTInspector class, and I
>> registered it as the #inspector. It seems fine, but the problem now is that
>> the default Spec-based debugger relies on a #inspectorSpec method in the
>> inspector class.
>> >>
>>
>> I think this can be easily fixed: somewhere in the Debugger, it calls
>> Smalltalk tools inspector where it should hard-code EyeInspector, as the
>> Debugger require this specific implementation.
>> Now finding that place… I will check
>>
>>         Marcus
>>
>
>
>
> --
> www.tudorgirba.com
>
> "Every thing has its own flow"
>



-- 
www.tudorgirba.com

"Every thing has its own flow"
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