[Pharo-dev] Transparent colors with NBOpenGL?
stephane.ducasse at inria.fr
Wed Dec 25 13:12:01 EST 2013
I was talking about 3D with Igor (because Igor came to Smalltalk because he wanted to use it as a game engine and built rendering
engine in Pascal long long time ago :).
So I was brainstorming to see what you could do.
the last time alex show roassal 3D we were thinking that it would be good to build a kickstarter show case on something
sexy (maybe bridging a physical model to 3D)….
Now what would like to build with NBOpenGL? What are your dreams and how
could we slice them into tasks that could be reached in a limited amount of time.
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