[Pharo-dev] gtinspector deconstructed

roberto.minelli at usi.ch roberto.minelli at usi.ch
Thu Dec 19 03:38:37 EST 2013

Hi Doru,

I have never used it till 2 days ago when I was playing with Andrei to do something.

The only thing I can say is that it “feels” strange at the beginning… I am not used to this horizontal navigation… I am more used to spawning a lot of small inspectors that I can also use to compare things, i.e., one inspector close to the other.

Apart from that, Andrei told me it takes time but then you get used to it and you love it. Let’s see.


On Dec 19, 2013, at 7:50 AM, Tudor Girba <tudor at tudorgirba.com> wrote:

> Hi,
> I took a bit of time to describe how the GTInspector works, what makes it different, and to provide hints for several usage scenarios.
> http://www.humane-assessment.com/blog/the-moldable-gtinspector-deconstructed
> It's a long post, I know :), but please take a look. As you might know, this is the default inspector in the Moose image, but it can also be loaded in a fresh Pharo image.
> I am particularly interested in the following:
> - if you never used it, and tried it now, what don't you like?
> - if you used it, was there anything that you did not know?
> - and of course, what do you like about it?
> Cheers,
> Doru
> -- 
> www.tudorgirba.com
> "Every thing has its own flow"

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