[Pharo-dev] [ANN] Phratch 1.0beta
jannik.laval at gmail.com
Tue Dec 17 05:11:09 EST 2013
You are partly right: I am developing on MacOS.
But I hope to have a windows version that works.
I will use it for teaching on March 2014. The students are on Windows. So
if you have feedback, I will accept it with pleasure.
I am trying to load it on a Windows 7, let's see.
2013/12/17 phil at highoctane.be <phil at highoctane.be>
> I tried out (the previous version) on Windows and there were several
> glitches. I suppose that the main platform is OSX?
> Impressive stuff!
> On Tue, Dec 17, 2013 at 7:28 AM, Tudor Girba <tudor at tudorgirba.com> wrote:
>> Excellent work Jannik!
>> On Mon, Dec 16, 2013 at 10:45 PM, jannik.laval <jannik.laval at gmail.com>wrote:
>>> I continue to develop Phratch, the port of Scratch in Pharo.
>>> Phratch is a visual programming language on top of Pharo.
>>> There are lots of new features:
>>> - Settings
>>> - FileSystems
>>> - Metacello
>>> - integration of BYOB (allows to build your own blocks)
>>> - integration of Color and Files
>>> - a lot of new useful blocks
>>> - projects saved with Fuel
>>> - possibility to implement new features without modifying the core of
>>> the system
>>> - possibility to customize the environment: add new categories, add new
>>> kinds of Sprite, add new blocks.
>>> Phratch is available for Pharo2.0 with the following configuration:
>>> Gofer it
>>> url: 'http://smalltalkhub.com/mc/JLaval/Phratch/main'
>>> username: ''
>>> password: '';
>>> package: 'ConfigurationOfPhratch';
>>> ((Smalltalk at: #ConfigurationOfPhratch) project version: '1.0') load.
>>> (Smalltalk at: #PhratchFrameMorph) open perform:
>>> I hope to write documentations about all of the new features asap.
>>> You can follow Phratch here:
>>> and here :
>> "Every thing has its own flow"
École des Mines de Douai
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