[Pharo-dev] Multiples OpenGL contexts with NBOpenGL

Ronie Salgado roniesalg at gmail.com
Mon Dec 9 16:07:40 EST 2013


Hello,

I made some small changes to be able to use multiples OpenGL contexts at
the same time. However, its still having some clipping issues.

Greetings,
Ronie Salgado
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