[Pharo-project] how to remove World?
renggli at gmail.com
Mon Feb 22 11:43:05 EST 2010
> Is that also necessary for a headless Pharo/Squeak?
No, it is not necessary. It saves a few CPU cycles because the event
polling stops, the #step methods on the visible morphs are not called
anymore, and the display is not updated any longer.
Programmatically you can still do everything (headless or
non-headless). For example you can open morphs and move them around,
you just won't see a change on the screen. Code that have some
interaction with the GUI thread (like the debugger) might deadlock (or
hang) the system.
More information about the Pharo-dev